|
|
|
<img src="uploads/ff005a9d7320fb521fd02789f3f15a24/JoeyLib_Logo_-_320x200.png" align="right"/>
|
|
|
|
|
|
Welcome to **JoeyLib**!
|
|
Welcome to **JoeyLib**!
|
|
|
|
|
|
*Need support? Visit the official [chat](https://discord.gg/Vy29DF5sMc)!*
|
|
*Need support? Visit the official [chat](https://discord.gg/Vy29DF5sMc)!*
|
|
|
|
|
|
**JoeyLib** is the low-level porting library that isolates the game code from the target platform's hardware. Using standard ANSI C and JoeyLib allows a single codebase to run on all supported targets.
|
|
**JoeyLib** is the low-level porting library that isolates the game code from the target platform's hardware. Using standard ANSI C and JoeyLib allows a single codebase to run on all supported targets.
|
|
|
|
|
|
<img src="uploads/ff005a9d7320fb521fd02789f3f15a24/JoeyLib_Logo_-_320x200.png" align="right"/>
|
|
Read --> [Current targets & project status](https://skunkworks.kangaroopunch.com/skunkworks/joeylib/-/wikis/Joey-Projects-Status).
|
|
|
|
|
|
Current targets:
|
|
|
|
|
|
|
|
* Apple IIgs
|
|
|
|
* x86 & x86_64 Windows
|
|
|
|
* x86, x86_64, and ARM MacOS
|
|
|
|
* x86 & x86_64 Linux
|
|
|
|
|
|
|
|
In-Progress targets:
|
|
|
|
|
|
|
|
* Windows 9x
|
|
|
|
* Windows XP
|
|
|
|
* OS/2 (16 and 32 bit)
|
|
|
|
* BeOS (x86)
|
|
|
|
* Haiku (x86 and x86_64)
|
|
|
|
* Classic Mac (68k and PPC)
|
|
|
|
* Raspberry Pi OS (32 and 64 bit)
|
|
|
|
|
|
|
|
Future targets:
|
|
|
|
|
|
|
|
* Atari ST
|
|
|
|
* Amiga (including CDTV and CD32)
|
|
|
|
* Pi Bare Metal
|
|
|
|
* DOS
|
|
|
|
* Windows 3.11
|
|
|
|
* RISCOS
|
|
|
|
* Windows ARM
|
|
|
|
* Mega65?
|
|
|
|
* Foenix?
|
|
|
|
* Android?
|
|
|
|
* iOS?
|
|
|
|
|
|
|
|
With the Apple IIgs being the most limited of the supported platforms, much of JoeyLib was designed with it in mind.
|
|
With the Apple IIgs being the most limited of the supported platforms, much of JoeyLib was designed with it in mind.
|
|
|
|
|
... | | ... | |