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#### jlVecDisplay
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```c
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void jlVecDisplay(jlVecT *vec, int x, int y);
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```
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Displays the vector image `vec` at (x, y). Being able to reposition vector images makes them suitable for use as clip art.
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#### jlVecFree
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```c
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void jlVecFree(jlVecT *vec);
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```
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Releases memory used by `vec`.
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#### jlVecLoad
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```c
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bool jlVecLoad(jlVecT vec, char *filename);
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```
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(Note: This prototype isn't entirely accurate. No pointer crazyness is needed to pass the image into this function.)* Loads the image `vec` from the file `filename`. Handles memory allocation for you. Returns `true` on success or `false` otherwise. |
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