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  • JoeyLib Data Types

Last edited by Scott Duensing Oct 17, 2019
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JoeyLib Data Types

bool

A boolean data type is provided for systems lacking them. Also provided are true and false values.

byte

Unsigned 8 bit data type. When working with 8 bit data in JoeyLib, use the byte type where possible. Only use char if you explicitly mean for characters/text to be stored.

jint16

Signed 16 bit integer. Guaranteed to be 16 bits on all supported targets.

jint32

Signed 32 bit integer. Guaranteed to be 32 bits on all supported targets.

jlSurfaceT

Pointer to a block of memory containing a display surface.

juint16

Unsigned 16 bit integer. Guaranteed to be 16 bits on all supported targets.

juint32

Unsigned 32 bit integer. Guaranteed to be 32 bits on all supported targets.

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  • Installation
  • JoeyLib API
  • JoeyLib Concepts
  • JoeyLib Data Types
  • JoeyLib Definitions
  • JoeyLib Display Functions
  • JoeyLib Drawing Functions
  • JoeyLib Enumerations
  • JoeyLib Formats
  • JoeyLib Gamepad Functions
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  • JoeyLib Memory Functions
  • JoeyLib Palette Functions
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